In the style of classic dungeon crawlers, the player takes Ashley through Leá Monde's catacombs and ancient temples, killing vast quantities of equally ancient monsters. Ashley, accompanied by intelligence officer Callo Merlose, follows, trying to avoid the Knights of the Cross at all costs while hunting Sydney down. Pursued by the Knights of the Cross, a Church army lead by the righteous but sinister Romeo Guildenstern, Sydney makes for the lost city of Leá Monde. All in a day's work? Not quite: Sydney calmly pulls out the bolt from his heart, summons a wyvern spoken of only in hushed legend, and leaves the scene, with the Duke's 6-year-old son Joshua Corrinne Bardorba as a hostage. Our man Ashley does his job, infiltrates the manor and shoots Sydney dead with a bowgun. He is sent to investigate an attack on the manor of Duke Bardorba by Sydney Losstarot, a charismatic cult leader. The player is Ashley Riot, a knight of the kingdom of Valendia and a Riskbreaker-a medieval James Bond. Vagrant Story is set in the dark ages of Ivalice. It's a gorgeous but polarizing game, due to being Nintendo Hard, and features very mature themes compared to other Final Fantasy installments. The game is easily one of the most complicated Squaresoft RPGs: a combination of 80's dungeon crawling with French graphic novel aesthetics, Shakespearean dialogue, elaborate Item Crafting, Rhythm Game combat and the structure of a Greek drama, with the characters dressed in. It's a standalone Non-Linear Sequel to Final Fantasy Tactics and Final Fantasy XII, and as such, is part of the God-Rapingly popular Final Fantasy Series. Square Soft's Vagrant Story is a genre-defying, stat-based Playstation One RPG by videogame auteur Yasumi Matsuno.
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